Parameters
35.0B total / 3.0B active
MoE: total / active
Architecture
Mixture-of-Experts (qwen3_5_moe)
Released
01.07.2026
License
MIT License
Input Modalities
Output Modalities
Context (native)
262,144 tokens
Context (extended)
262,144 tokens
About
Ornith-1.0-35B (ornith-ai/Ornith-1.0-35B) is the lightweight 35B MoE member of Ornith 1.0, deepreinforce-ai's self-improving family of open-source models for agentic coding, designed for efficient single-GPU deployment. Ornith 1.0 ships in 9B-Dense, 31B-Dense, 35B-MoE and 397B-MoE variants post-trained on top of Gemma 4 and Qwen 3.5, achieving state-of-the-art performance among open-source models of comparable size on coding benchmarks such as Terminal-Bench 2.1, SWE-Bench, NL2Repo and OpenClaw.
Its signature is the self-improving training framework: reinforcement learning teaches the model to generate not only solution rollouts but also the scaffolds that drive those rollouts - jointly optimizing scaffold-rollout co-optimization so the model discovers better search trajectories and produces higher-quality solutions. The architecture is a Qwen3.5-style sparse Mixture-of-Experts with 35B total and 3B active parameters: 40 layers mixing 30 linear attention layers (Gated DeltaNet-style: conv kernel 4, 16 key heads / 32 value heads of dim 128) with 10 full-attention layers (interval 4; 16 Q / 2 KV heads, head dim 256, partial RoPE 0.25, theta 10M, interleaved MRoPE [11,11,10]), 256 routed experts with 8 active per token plus 1 shared expert (expert FFN 512), one Multi-Token Prediction (MTP) layer, 248K vocabulary, a 262,144-token context, and a Qwen3.5 ViT (depth 27, patch 16, spatial merge 2) for image input.
Developed on top of Qwen3.5 and Gemma 4 with additional continued pretraining, mid-training and post-training. Released July 1, 2026 under the MIT License.
Training Data Developed on top of Qwen3.5 and Gemma4 with additional continued pretraining, mid-training, and post-training. Uses scaffold and rollout optimization.
Benchmark Scores
| Benchmark | Score | Date | Standing |
|---|---|---|---|
|
Terminal-Bench 2.1 (Terminus-2)
coding_agent
|
63.72%
|
19.08.2026 |
#23/44
better than 47%
|
|
Terminal-Bench 2.1 (Claude Code)
coding_agent
|
88.51%
|
19.08.2026 |
#2/8
better than 71%
|
|
SWE-bench Verified
coding_agent
|
86.24%
|
19.08.2026 |
#23/60
better than 61%
|
|
SWE-bench Multilingual
coding_agent
|
76.09%
|
19.08.2026 |
#26/48
better than 40%
|
|
DeepSWE
coding_agent
|
0.00
|
19.08.2026 |
#20/21
better than 0%
|
|
Frontier-Bench v0.1
coding_agent
|
1.40
|
19.08.2026 |
#2/4
better than 0%
|
|
NL2Repo
coding_agent
|
37.38%
|
19.08.2026 |
#29/41
better than 28%
|
|
SWE Atlas - QnA
coding_agent
|
50.91%
|
19.08.2026 |
#13/24
better than 43%
|
|
Humanity's Last Exam
stem_reasoning
|
35.42%
|
19.08.2026 |
#49/71
better than 31%
|
|
HLE (with tools)
stem_reasoning
|
28.88%
|
19.08.2026 |
#44/49
better than 10%
|
|
GPQA Diamond
stem_reasoning
|
84.69%
|
19.08.2026 |
#45/80
better than 44%
|
|
Toolathlon Verified
general_agent
|
29.14%
|
19.08.2026 |
#30/35
better than 15%
|
|
WideSearch
general_agent
|
55.19%
|
19.08.2026 |
#17/24
better than 30%
|
|
WildClawBench
coding_agent
|
96.03%
|
19.08.2026 |
#3/20
better than 89%
|
|
BrowseComp
general_agent
|
67.87%
|
19.08.2026 |
#20/45
better than 57%
|
|
MCP-Atlas
general_agent
|
67.62%
|
19.08.2026 |
#34/54
better than 38%
|
|
SWE-bench Pro
coding_agent
|
56.19%
|
19.08.2026 |
#48/77
better than 37%
|
What is a good Terminal-Bench 2.1 (Terminus-2) score? What is a good Terminal-Bench 2.1 (Claude Code) score? What is a good SWE-bench Verified score?
Hardware Requirements
Estimated VRAM per quantization at 4,096 tokens context — MoE: all experts must fit in VRAM, only 3.0B are active per token
| Quantization | Weights | KV Cache | Total VRAM | On your hardware |
|---|---|---|---|---|
| FP16 — 16-bit | 70.0 GB | 0.5 GB | 74.0 GB | Which GPUs can run it? Calculate on your GPU |
| INT8 — 8-bit | 35.0 GB | 0.2 GB | 37.0 GB | Which GPUs can run it? Calculate on your GPU |
| INT4 — 4-bit | 17.5 GB | 0.1 GB | 18.5 GB | Which GPUs can run it? Calculate on your GPU |
| FP4 — 4-bit | 17.5 GB | 0.1 GB | 18.5 GB | Which GPUs can run it? Calculate on your GPU |
Only datacenter GPUs — FP16 needs 74.0 GB. For consumer hardware, choose the INT4 build with a multi-GPU setup.
Consumer GPUs that fit this model with a single card (INT4):
Architecture
- Attention
- Hybrid Attention (16:2)
- MoE
- 256 experts · top-8 per token
- Layers
- 40
- Hidden size
- 2048
- Context
- 262K tokens
- RoPE θ
- 10M
- Parameters
- 35000M
- Active params
- 3000M
Source: extracted model record · model repo
Training Pipeline
-
1
cpt
Continued pretraining on top of Qwen3.5 and Gemma 4
Additional continued pretraining, mid-training and post-training on top of Gemma 4 and Qwen 3.5 bases (DB training_data_info).
-
2
other
Mid-training
Mid-training stage between CPT and post-training (DB training_data_info).
-
3
rl
Self-improving scaffold-rollout RL (post-training)
RL jointly optimizing scaffolds and solution rollouts; discovers better search trajectories, higher-quality solutions (card Self-Improving Training Framework).
Training & Evaluation Datasets
| Name | Role | Size | Modalities | Collection |
|---|---|---|---|---|
| Agentic coding RL rollouts (solution + scaffold) | rl | — | — |
Linked Resources
deepreinforce-ai (GitHub)
https://github.com/deepreinforce-ai
GGUF builds (deepreinforce-ai/Ornith-1.0-35B, llama.cpp/Ollama serve)
https://huggingface.co/deepreinforce-ai/Ornith-1.0-35B
Ornith (HuggingFace collection)
https://huggingface.co/ornith-ai
Hermes agent runtime (OpenAI-compatible endpoint)
https://huggingface.co/ornith-ai/Ornith-1.0-35B
OpenClaw / OpenHands / opencode agent frameworks usage
https://huggingface.co/ornith-ai/Ornith-1.0-35B#agentic-usage
Citation (Ornith-1.0)
https://huggingface.co/ornith-ai/Ornith-1.0-35B#citation
Trend Analysis
24h Change
+0.5%
7d Change
+2.5%
30d Change
+18.3%
Current
467,900 pulls
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